City Defense
Shoot down falling warheads before they hit the cities.
City Defense
Warheads are falling on six cities. Fire interceptors that burst where you aim and catch them in the blast.
Tap or click to fire from the nearest base. Keyboard: arrows aim, Space fires, Z X C pick a base.
How to play City Defense
Goal
Protect six cities from waves of falling warheads by firing interceptors that explode where you aim.
- 1Press Start. Warheads fall from the top of the screen toward your cities and bases.
- 2Tap or click a point in the sky. The nearest base fires an interceptor that bursts there.
- 3Aim ahead of a warhead so it flies into the blast. One blast can catch several.
- 4Some warheads split into several from wave 3 on. Hit them high to stop the split.
- 5Each base has 10 missiles per wave. Saved cities and missiles earn a bonus, and every 10,000 points earns a bonus city.
On a computer
Click to fire, or aim with the arrow keys and press Space. Z, X and C fire from the left, center and right base.
On a phone
Tap the sky where you want an interceptor to explode.
Play City Defense free online, a missile defense game in the style of Missile Command. Fire interceptors, catch warheads in blasts and protect six cities.
City Defense tips and strategy
- Lead your targets. Aim a little below a falling warhead so it flies into the blast as it grows.
- Let groups of warheads come together, then catch them with a single shot.
- Shoot splitting warheads, the ones with an orange ring, before they reach the middle of the screen.
- Use the outer bases for warheads on the sides. On a keyboard, Z, X and C pick the base yourself.
- Do not waste missiles on warheads aimed at cities that are already destroyed.
- Unused missiles are worth points at the end of a wave, so a calm, accurate wave scores more than a frantic one.
About City Defense
City Defense is a missile defense game in the style of Missile Command. Warheads streak down from the top of the screen toward six cities and three missile bases. You fire interceptors that fly to the exact point you choose and burst into an expanding fireball. Any warhead caught in the blast is destroyed, and its own explosion can catch others in a chain.
Every wave sends more warheads, and they fall faster. From wave 3 some warheads split into two or three as they descend, so hitting them high is worth double points and saves a lot of trouble. Each base holds 10 interceptors per wave, and a base that gets hit loses its missiles until the next wave. When a wave ends you earn a bonus for every city still standing and every unused missile, multiplied by the wave multiplier.
Cities lost are gone for good, but every 10,000 points banks a bonus city that rebuilds one at the end of a wave. The game ends when the last city falls. Easy, Medium and Hard change how many warheads come and how fast, and the daily run gives every player the same attack waves.
City Defense FAQ
Is City Defense the same as Missile Command?
It is an original game inspired by the classic missile defense idea, with its own waves, scoring and art.
How do I get a bonus city?
Every 10,000 points banks a bonus city. It rebuilds a destroyed city at the end of the next wave.
Which base fires when I tap?
The nearest base that still has missiles. On a keyboard you can also choose a base with Z, X or C.
When does the game end?
When all six cities are destroyed. Losing bases only costs missiles for the rest of that wave.
What are the warheads with rings?
Those are splitting warheads. If they get low enough they break into two or three, so take them out early.
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